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/ PC World Komputer 2003 February / Pcwk022003a.iso / Gra RIM - Battle Planets / RIM - Battle Planets_PL12.cab / Lv02104.ini < prev    next >
INI File  |  2001-07-19  |  2KB  |  93 lines

  1. [0]
  2. type  = execute
  3. movie     = data\cutscene\gfx\sold011b.bcf
  4. movie_pos = 1
  5. text        = data\cutscene\text\l0223.txt
  6. text_pos  = 1
  7. sound       = data\cutscene\audio\l0223.mp3
  8.  
  9. [1]
  10. type  = delay
  11. value = 500
  12.  
  13. [2]
  14. type  = execute
  15. movie     = data\cutscene\gfx\adam011c.bcf
  16. movie_pos = 2
  17. text        = data\cutscene\text\l0224.txt
  18. text_pos  = 2
  19. sound       = data\cutscene\audio\l0224.mp3
  20.  
  21. [3]
  22. type  = delay
  23. value = 500
  24.  
  25. [4]
  26. type  = execute
  27. movie     = data\cutscene\gfx\osc_001.bcf
  28. movie_pos = 5
  29. text        = data\cutscene\text\l0225.txt
  30. text_pos  = 5
  31. sound       = data\cutscene\audio\l0225.mp3
  32.  
  33. [5]
  34. type  = delay
  35. value = 500
  36.  
  37. [6]
  38. type  = execute
  39. movie     = data\cutscene\gfx\adam011a.bcf
  40. movie_pos = 2
  41. text        = data\cutscene\text\l0226.txt
  42. text_pos  = 2
  43. sound       = data\cutscene\audio\l0226.mp3
  44.  
  45. [7]
  46. type  = delay
  47. value = 500
  48.  
  49. [8]
  50. type  = execute
  51. movie     = data\cutscene\gfx\patt012a.bcf
  52. movie_pos = 4
  53. text        = data\cutscene\text\l0227.txt
  54. text_pos  = 4
  55. sound       = data\cutscene\audio\l0227.mp3
  56.  
  57. [9]
  58. type  = delay
  59. value = 500
  60.  
  61. [10]
  62. type  = execute
  63. movie     = data\cutscene\gfx\adam015a.bcf
  64. movie_pos = 2
  65. text        = data\cutscene\text\l0228.txt
  66. text_pos  = 2
  67. sound       = data\cutscene\audio\l0228.mp3
  68.  
  69. [11]
  70. type  = delay
  71. value = 500
  72.  
  73. [12]
  74. type  = execute
  75. movie     = data\cutscene\gfx\patt011a.bcf
  76. movie_pos = 4
  77. text        = data\cutscene\text\l0229.txt
  78. text_pos  = 4
  79. sound       = data\cutscene\audio\l0229.mp3
  80.  
  81. [13]
  82. type  = delay
  83. value = 500
  84.  
  85. [14]
  86. type  = execute
  87. movie     = data\cutscene\gfx\adam018a.bcf
  88. movie_pos = 2
  89. text        = data\cutscene\text\l0230.txt
  90. text_pos  = 2
  91. sound       = data\cutscene\audio\l0230.mp3
  92.  
  93.